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Pangolin
Pangolin
Faction Splicers
Tier 2
Health 90
Armor 10
Move Range 3
Move Type Ground
Max. Energy 10

Pangolin is bio-engineered to be able to take incredible amounts of incoming damage without being hurt, it can even store up its own power by being attacked. Pangolin can also throw its enemies around as well as slow down their progression, making it a superb tank unit.

Overview[ | ]

Pangolin is a unit in the Splicers faction that is a tank in the truest sense. By going into its Hard Shell it becomes invulnerable to any incoming damage. Attacking Pangolin while in this state only makes it more powerful as it will come out of its shell with more energy. This stored energy can then be used to make its Spinning Attack last longer. When it's not tanking and spinning, it can throw allies and enemies alike to either put someone in a bad spot, or get superior positioning.

Abilities[ | ]

Active[ | ]

Pangolin DrainingTouch

Draining Touch

A melee attack dealing Damage and slowing the target. Pangolin also gains 1 Energy from this attack.


Stats

Target: Unit

Affects: Enemy

Damage: 20

Delay: 3

Cooldown: 0

Range: 1-1

Pangolin HardShell

Hard Shell

Pangolin stuns itself for 2 Turns but becomes invulnerable in the process. After 1 Turn, Void Storm activates, dealing Damage to all adjacent units.


Stats

Target: Unit

Affects: Self

Delay: 5

Cooldown: 4

Range: 0-0

Duration: 2


Notes

  • Void Storm deals 15 damage to all adjacent units.
  • Void Storm lasts for 2 Turns. If possible, Pangolin will consume 3 stored Energy to extend Void Storm to 4 Turns.
Pangolin SpinningAttack

Spinning Attack

Rolls to target hex, damaging any units passed through. Can roll up to two more times, consuming 1 Energy per roll.


Stats

Target: Unit

Affects: Any

Damage: 25

Delay: 3

Cooldown: 1

Range: 1-2


Notes

  • Cannot be used together with movement in the same turn.
  • Can hit the same unit more than once, dealing up to 75 Damage before reductions to one target.
Pangolin Flip

Flip

Pangolin throws target unit 1-3 hexes behind itself, dealing Damage on landing.


Stats

Target: Unit

Affects: Any

Damage: 25

Delay: 4

Cooldown: 3

Range: 1-1

Passive[ | ]

Pangolin UltimateDefense

Ultimate Defense

Whenever Pangolin reduces incoming Damage to 0, it gains 1 Energy.

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